Overview:

My idea for “Disturbance” is that there will be quite a variety of sets and locations introduced throughout the story in order to showcase the travelers’ expedition. They head out from their familiar home-nation of Latabat, and then they journey through new places they’ve never experienced before. From forests, oceans, and rivers to valleys and mountains, they see and explore so many different parts of the world, as well as the cultures associated with the different groups of creatures that inhabit them. Thus, the sets of the film need to reflect this, portraying various places, elements, and cultures of the world.

  • The Sunken Forest in Kazakhstan;  Shutterstock Lake Kaindy Sunken Forest, Vera Larina
  • This is a very unique, beautiful setting, and it’s what I picture as being either the scene of something creepy that the travelers will have to experience (like a battle against some mystical creature that doesn’t want to allow them to pass through) or as an oasis to provide some relief to the travelers before they continue on. Using it as an oasis could be beneficial because I am planning to have the travelers climb up a mountain–like that in the background of this image– to get to the “monster”, and allowing them a momentary reprieve from their journey in such a relaxing spot could aid in developing the characters and their relationships. 
  • Thor’s Well in Oregon; a 20-foot sinkhole on the coast of Yachats, Oregon; Thor’s Well – Oregon’s Never Ending Plug Hole – Curious Atlas
  • The “monster” that the Trusted One sends the travelers out to find and defeat is chained down in a deep pit at the top of a mountain. It is unable to escape, but it’s still causing problems for the Trusted One so he wants it to be killed. Thus, the travelers’ main goal on their adventure is to get to the pit, and Thor’s Well is a representation of how I imagine the location to look. Of course, it is meant to be a hole descending down into a mountain, but without the water and on a mountaintop it would be perfect for how I imagine the monster’s prison to look.
  • A view of the ocean and mountains through the opening of a cave in Reine, Norway; Through rocky cave hole of calm sea and massive mountains with snowy peaks against overcast sky in Reine stock photo, Juan Lopez
  • When I picture the view that the travelers have when they leave their nation through a passage extending out of Labar for the very first time, this is largely what I imagine. For one, little hints of life through spots of moss and other greenery cling to the rocks, and they gradually begin to cover more of the ground as the travelers approach the outside world until the entire floor is entirely covered, vividly colored with the plants. Additionally, it gives a stunning view of the outside world, which should be especially remarkable since it’s the first time the travelers ever get to see it. A view like this would also help to foreshadow the journey by showing some of the general environments the characters will traverse, particularly the mountains since their journey will essentially end at the top of one. 
  • A digital art rendition of a supposed “dwarven city”; A shining dwarven city in a dark cavern, rainy, dark | Stable Diffusion | OpenArt, from OpenArt
  • This is almost exactly how I think of the city of Labar–and even the other caverns in Latabat. For Labar specifically: this is a very accurate representation, from the bioluminescent-like blue light from the ceilings and sources of yellowish-orange light to the scattered, uneven buildings molded to the landscape of the cavern itself. It’s very close to what I want the city of Labar to look like. Furthermore, the other caverns (like Dafarn, Pernet, Rouch, etc.) should be relatively similar in the way that their foundations are all rocky and uneven, studded by stalactites and stalagmites. However, each cavern is also unique, with different features and completely distinct atmospheres.